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Skill List: Magic

Magic: Arrows

Skill Magic Level 1

Available with all weapons

Type Active, Magic skillElementWeapon Dependent
MP 100
Combo start YesCombo middle Yes
Range12m
DescriptionShoot small magic arrows. The arrows increase as the skill levels up.
StaffPower +25
Magic DeviceBoost the Number of Attacks
Extras
Show more...Hit Count
Skill LvMagic DeviceOther
1 - 24 hit2 hit
3 - 45 hit3 hit
5 - 66 hit4 hit
7 - 87 hit5 hit
9 - 108 hit6 hit

Magic: Javelin

Skill Magic Level 1

Available with all weapons

Type Active, Magic skillElementWeapon Dependent
MP 200
Combo start YesCombo middle Yes
Range8m
DescriptionDrop a large magic javelin on the target.Chance to inflict a status ailment.The status ailment depends on the ailment.
StaffPower +50
Magic DeviceStatus ailment rate +25%
Extras
Show more...
  • Instant cast.
  • This skill has an extra 25% chance to cause a status condition when using Magic Device. Neutral causes Flinch, Fire causes Ignite, Water causes Freeze, Wind causes Blind, Earth causes Slow,Light causes Dizzy, Dark causes Fear.

Magic: Lances

Skill Magic Level 2

Available with all weapons

Type Active, Magic skillElementWeapon Dependent
MP 300
Combo start YesCombo middle Yes
Range14m
DescriptionShoot Magic lances one after another. The lances inceases as the skill levels up. Chance to inflict [Stop] on the target. At Lv10 drops 3 lances.
StaffPower +50, 3x Stop rate
Magic DeviceBoost the Number of Attacks (+1), 3x Stop rate
Extras
Show more...Hit Count
Skill LvMagic DeviceOther
1 - 53 hit2 hit
6 - 104 hit3 hit

Magic: Impact

Skill Magic Level 3

Available with all weapons

Type Active, Magic skillElementWeapon Dependent
MP 200
Combo start YesCombo middle Yes
Range23m
DescriptionAttack enemies around you with a shock wave. Halves mp cost of the next skill. The effect will become weak if you consecutively use this skill. At Lv7 becomes 0s casting time. Diameter is 3m around the caster.
StaffTumble rate +25%
Magic DevicePower +250
Extras
Show more...
  • For skills whose consumption is odd × 100, the amount that becomes 50 will be advanced. Example: consumption 100 ? consumption 100; consumption 300 ? consumption 200; consumption 500 ? consumption 300; etc.

Magic: Wall

Skill Magic Level 2

Available with all weapons

Type Active, Magic skillElementWeapon Dependent
MP 200
Combo start YesCombo middle Yes
Range23m
DescriptionCreate magic wall at the feet. Deal damage and knockback enemies. Diameter is 2m with staff, 4m with magic device.
StaffPower +30
Magic DeviceRadius +1m
Extras
Show more...
  • The skill does not immediately knock back enemies unless using the MD Irogeon.
Hit Count
Skill LvMagic Device
15 hit
2 - 36 hit
4 - 57 hit
6 - 78 hit
8 - 99 hit
1010 hit

Skill Duration
Skill LvDuration
1+0.5 sec
2+1 sec
3+1.5 sec
4+2 sec
5+2.5 sec
6+3 sec
7+3.5 sec
8+4 sec
9+4.5 sec
10+5 sec

Magic: Blast

Skill Magic Level 2

Available with all weapons

Type Active, Magic skillElementWeapon Dependent
MP 300
Combo start YesCombo middle Yes
Range8m
DescriptionSet off a blast by concentrating magic power. Chance to inflict a status ailment. The status ailment depends on the element.
StaffPower +100
Magic DeviceStatus ailment rate +50%. Radius +2m
Extras
Show more...
  • Target is circular range (centered on target enemy's position at the end of casting).
  • Neutral causes Flinch, Fire causes Ignite, Water causes Freeze, Wind causes Blind, Earth causes Slow, Light causes Dizzy, Dark causes Fear.

Magic: Storm

Skill Magic Level 3

Available with all weapons

Type Active, Magic skillElementWeapon Dependent
MP 400
Combo start YesCombo middle Yes
Range8m
DescriptionA magic to generate a storm. Enemies will be sucked into it. Strong monsters may no be sucked into it. At Lv10 hits 6x.
StaffPower +100
Magic DeviceRadius +2m
Extras
Show more...
  • The size of the AoE is larger than Wall, however it does not last for as long.
Hit Count
Skill LvMagic Device
11 hit
2 - 32 hit
4 - 53 hit
6 - 74 hit
8 - 95 hit
106 hit

Magic Mastery

Skill Magic Level 1

Magic Device/Staff only

Type Passive
DescriptionGet better at using magic weapons. ATK of staffs and Magic devices increases. At Lv8-10 adds 3% MATK for staff and magic device. For each level, adds 3% weapon attack on staff/magic device, or 1.5% weapon attack on knuckles.
Extras
Show more...Magic Attack Increased
Skill LvMagic Attack
1 - 2+1%
3 - 7+2%
8 - 10+3%

Weapon Damage
Skill LvWeapon Damage
1weapon attack + (0.03 * weapon attack)
2weapon attack + (0.06 * weapon attack)
3weapon attack + (0.09 * weapon attack)
4weapon attack + (0.12 * weapon attack)
5weapon attack + (0.15 * weapon attack)
6weapon attack + (0.18 * weapon attack)
7weapon attack + (0.21 * weapon attack)
8weapon attack + (0.24 * weapon attack)
9weapon attack + (0.27 * weapon attack)
10weapon attack + (0.30 * weapon attack)

MP Charge

Skill Magic Level 1

Available with all weapons

Type ActiveElementNeutral
MP 0
Combo start NoCombo middle Yes
Range0m
DescriptionRestore MP by charging magic power. Restores 200 + 10xSkill Level. At Lv10: charging time is 3sec on staff, 4sec on magic device, 6sec on other weapon.
StaffCharge time shortened
Magic DeviceCharge time shortened a little. MP heal amount+50
Extras
Show more...Charge Time
Skill LvStaffMagic DeviceOther
1 - 54.5 sec6 sec9 sec
6 - 103 sec4 sec6 sec

MP Recovery
Skill LvMP Recovery
1+210
2+220
3+230
4+240
5+250
6+260
7+270
8+280
9+290
10+300

Chain Cast

Skill Magic Level 2

Available with all weapons

Type Passive
DescriptionEfficiently cast magic. The cast speed of magic skill used after "Magic: Arrows" increases.
Extras
Show more...Cast speed of magic skill used after "Magic: Arrows"
Skill LvCast Speed
1-5%
2-10%
3-15%
4-20%
5-25%
6-30%
7-35%
8-40%
9-45%
10-50%

Power Wave

Skill Magic Level 3

Available with all weapons

Type Passive
DescriptionShoot magic wave if the target is out of range. Available from 5m or less away. The range extends up to 10m as the skill levels up. Attck Mp recovery is applied to this skill. Activation range is 5+(skill Lv/2)m, maximum of 10m at Lv10.
StaffPower +40, Activation range +2m.
Magic DevicePower +70
Extras
Show more...
  • This skill deals 50% of auto-attack damage when using non-MD/Staff weapons.
  • This skill deals 90% of auto-attack damage when using Staff.
  • This skill deals 120% of auto-attack damage when using Magic Device.
Activation Range
Skill LvStaffOther
17m5m
2 - 38m6m
4 - 59m7m
6 - 710m8m
8 - 911m9m
1012m10m

Magic: Finale

Skill Magic Level 4

Available with all weapons

Type Active, Magic skillElementWeapon Dependent
MP 1600
Combo start YesCombo middle Yes
Range12m
DescriptionSuper wide area of effect. Deal greater damage to enemies near the center. Cast Speed is long and unable to reduce it with CSPD. Generate Aggro while casting.
StaffPower +1000
Magic Device2x Range (Diameter)
Extras
Show more...Casting Time
Skill LvCast Time
112 sec
211 sec
310 sec
49 sec
58 sec
67 sec
76 sec
85 sec
94 sec
103 sec

Magic: Burst

Skill Magic Level 4

Available with all weapons

Type Active, Magic skillElementWeapon Dependent
MP 500
Combo start YesCombo middle Yes
Range8m
DescriptionEnhance magic power and shoot out. Chance to Knock Back the target aiming at you. Cast Time is very long, however, it is shortened by using Magic Skills before casting (reduces 1sec per magic skill).
StaffSkill Power increases depending on the skill level
Magic DeviceMax Attack Range increases depending on the skill level.

Maximizer

Skill Magic Level 4

Available with all weapons

Type ActiveElementNeutral
MP 300
Combo start YesCombo middle Yes
Range0m
DescriptionGreatly restore MP. Cast Time is shortened as the skill levels up. If you use MP Charge before this skill, the Cast Time of Maximizer will be shortened according to the skill level of MP Charge, but only when using the skill with a Staff or Magic Device. When both skills are level 10 and using Staff/Magic Device, Maximizer is instant cast. Restores (100 x Skill Level) MP.
StaffMP Heal Amount+500
Magic DeviceMP Heal Amount+700