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Skill List: Magic

Magic: Arrows

Skill Magic Level 1

Available with all weapons

Type Active, Magic skillElementWeapon Dependent
MP 100
Combo start YesCombo middle Yes
Range12m
DescriptionShoot small magic arrows. The arrows increase as the skill levels up.
StaffPower +25
Magic DeviceBoost the Number of Attacks
Extras
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Weapon:
Level:
Cast Speed:
Chain Cast buff is active:

Magic: Javelin

Skill Magic Level 1

Available with all weapons

Type Active, Magic skillElementWeapon Dependent
MP 200
Combo start YesCombo middle Yes
Range8m
DescriptionDrop a large magic javelin on the target.Chance to inflict a status ailment.The status ailment depends on the ailment.
Neutral: [Flinch]
Fire: [Ignite]
Water: [Freeze]
Wind: [Blind]
Earth: [Slow]
Light: [Dizzy]
Dark: [Fear]
StaffPower +50
Magic DeviceStatus ailment rate +25%
Extras
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Weapon:
Main Weapon's element:
Level:
Chain Cast buff is active:

Magic: Lances

Skill Magic Level 2

Available with all weapons

Type Active, Magic skillElementWeapon Dependent
MP 300
Combo start YesCombo middle Yes
Range14m
DescriptionShoot magic lances one after another. The lances inceases as the skill levels up. Chance to inflict [Stop] on the target.
StaffPower +50, 3x Stop rate
Magic DeviceBoost the Number of Attacks (+1), 3x Stop rate
Extras
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Weapon:
Level:
Cast Speed:
Chain Cast buff is active:

Magic: Impact

Skill Magic Level 3

Available with all weapons

Type Active, Magic skillElementWeapon Dependent
MP 200
Combo start YesCombo middle Yes
Range23m
DescriptionAttack enemies around you with a shock wave. Halves MP cost of the next skill. The effect will become weak if you consecutively use this skill.
This skill can inflict [Tumble] on all targets it hits.
StaffTumble rate +25%
Magic DevicePower +250
Extras
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Weapon:
Level:
Cast Speed:
Chain Cast buff is active:
Magic: Impact buff is active:

Magic: Wall

Skill Magic Level 2

Available with all weapons

Type Active, Magic skillElementWeapon Dependent
MP 200
Combo start YesCombo middle Yes
Range23m
DescriptionCreate magic wall at the feet. Deal damage and knockback enemies. Diameter is 2m with staff, 4m with magic device.
StaffPower +30
Magic DeviceRadius +1m
Extras
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  • The skill does not immediately knock back enemies unless using the MD Irogeon.
Hit Count
Skill LvMagic Device
15 hit
2 - 36 hit
4 - 57 hit
6 - 78 hit
8 - 99 hit
1010 hit

Skill Duration
Skill LvDuration
1+0.5 sec
2+1 sec
3+1.5 sec
4+2 sec
5+2.5 sec
6+3 sec
7+3.5 sec
8+4 sec
9+4.5 sec
10+5 sec

Magic: Blast

Skill Magic Level 2

Available with all weapons

Type Active, Magic skillElementWeapon Dependent
MP 300
Combo start YesCombo middle Yes
Range8m
DescriptionSet off a blast by concentrating magic power. Chance to inflict a status ailment. The status ailment depends on the element.
StaffPower +100
Magic DeviceStatus ailment rate +50%. Radius +2m
Extras
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  • Target is circular range (centered on target enemy's position at the end of casting).
  • Neutral causes Flinch, Fire causes Ignite, Water causes Freeze, Wind causes Blind, Earth causes Slow, Light causes Dizzy, Dark causes Fear.
Skill LvMagic DeviceOther Weapon
Radius Ailment Radius Ailment
1 5m 55% 3m 5%
2 5m 60% 3m 10%
3 5m 65% 3m 15%
4 5m 70% 3m 20%
5 5m 75% 3m 25%
6 7m 80% 4m 30%
7 7m 85% 4m 35%
8 7m 90% 4m 40%
9 7m 95% 4m 45%
10 7m 100% 4m 50%

Magic: Storm

Skill Magic Level 3

Available with all weapons

Type Active, Magic skillElementWeapon Dependent
MP 400
Combo start YesCombo middle Yes
Range8m
DescriptionA magic to generate a storm. Enemies will be sucked into it. Strong monsters may no be sucked into it. At Lv10 hits 6x.
StaffPower +100
Magic DeviceRadius +2m
Extras
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  • The size of the AoE is larger than Wall, however it does not last for as long.
  • Base cast time is 1sec, and it is affected by CSPD.
Skill Lv Hit Count Staff Radius MD Radius
1 1 1.75m 3.75m
2 2 1.75m 3.75m
3 2 1.75m 3.75m
4 3 2.75m 4.75m
5 3 2.75m 4.75m
6 4 2.75m 4.75m
7 4 2.75m 4.75m
8 5 3.75m 5.75m
9 5 3.75m 5.75m
10 6 3.75m 5.75m

Magic Mastery

Skill Magic Level 1

Magic Device/Staff only

Type Passive
DescriptionGet better at using magic weapons. ATK of staffs and Magic devices increases. At Lv8-10 adds 3% MATK for staff and magic device. For each level, adds 3% weapon attack on staff/magic device, or 1.5% weapon attack on knuckles.
Extras
Show more...Magic Attack Increased
Skill LvBonus
1 - 2+1%
3 - 7+2%
8 - 10+3%

Weapon Damage Increased
Skill LvBonus
13%
26%
39%
412%
515%
618%
721%
824%
927%
1030%

MP Charge

Skill Magic Level 1

Available with all weapons

Type ActiveElementNeutral
MP 0
Combo start NoCombo middle Yes
Range0m
DescriptionRestore MP by charging magic power. Restores 200 + 10xSkill Level. At Lv10: charging time is 3sec on staff, 4sec on magic device, 6sec on other weapon.
StaffCharge time shortened
Magic DeviceCharge time shortened a little. MP heal amount+50
Extras
Show more...Charge Time
Skill LvStaffMagic DeviceOther
1 - 54.5 sec6 sec9 sec
6 - 103 sec4 sec6 sec

MP Recovery
Skill LvMagic DeviceOther
1+260+210
2+270+220
3+280+230
4+290+240
5+300+250
6+310+260
7+320+270
8+330+280
9+340+290
10+350+300

Chain Cast

Skill Magic Level 2

Available with all weapons

Type Passive
DescriptionEfficiently cast magic. The cast speed of magic skill used after "Magic: Arrows" decreases. If the magic skill doesn't have a cast time, that skill gains a motion speed boost.
Extras
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Skill LvCast/Motion Speed
1-5%
2-10%
3-15%
4-20%
5-25%
6-30%
7-35%
8-40%
9-45%
10-50%

Power Wave

Skill Magic Level 3

Available with all weapons

Type Passive
DescriptionShoot magic wave if the target is out of range. Available from 5m or less away. The range extends up to 10m as the skill levels up. Attck Mp recovery is applied to this skill. Activation range is 5+(skill Lv/2)m, maximum of 10m at Lv10.
StaffPower +40, Activation range +2m.
Magic DevicePower +70
Extras
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  • This skill deals 50% of auto-attack damage when using non-MD/Staff weapons.
  • This skill deals 90% of auto-attack damage when using Staff.
  • This skill deals 120% of auto-attack damage when using Magic Device.
Activation Range
Skill LvStaffOther
17m5m
2 - 38m6m
4 - 59m7m
6 - 710m8m
8 - 911m9m
1012m10m

Magic: Finale

Skill Magic Level 4

Available with all weapons

Type Active, Magic skillElementNeutral
MP 1600
Combo start YesCombo middle Yes
Range12m
DescriptionSuper wide area of effect. Deal greater damage to enemies near the center. Cast Speed is long and unable to reduce it with CSPD. Generate Aggro while casting.
StaffPower +1000
Magic Device2x Range (Diameter)
Extras
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The aggro generated when casting is +100 per second (to main target only). This aggro is not affected by Sneak skill and aggro% stat, however CSPD will lower the aggro. Aggro won't go up or down when CSPD is negative.

This skill has 3 hits, depending on mob's distance from center. First hit's radius is 0.5m. Second hit's radius is 4m. Third hit's radius is 10m.

Casting Time
Skill LvCast Time
112 sec
211 sec
310 sec
49 sec
58 sec
67 sec
76 sec
85 sec
94 sec
103 sec

Magic: Burst

Skill Magic Level 4

Available with all weapons

Type Active, Magic skillElementWeapon Dependent
MP 500
Combo start YesCombo middle Yes
Range8m
DescriptionEnhance magic power and shoot out. Chance to Knock Back the target aiming at you. Cast Time is very long, however, it is shortened by using Magic Skills before casting (reduces 1sec per magic skill).
StaffSkill Power increases depending on the skill level
Magic DeviceMax Attack Range increases depending on the skill level.
Extras
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  • Base cast time is 8 sec. This cast time can be reduced by ASPD and Chain Cast skill. Furthermore, every magic skill casted before this skill reduces 1 sec cast time each.
  • Cannot knock back bosses.
Skill Lv Ailment Staff Magic Device
Fan Radius Fan Angle Fan Radius Fan Angle
1 10% 8m 42° 9m 47°
2 20% 8m 44° 9m 49°
3 30% 8m 46° 9m 51°
4 40% 8m 48° 10m 58°
5 50% 8m 50° 10m 60°
6 60% 9m 52° 11m 62°
7 70% 10m 54° 13m 69°
8 80% 11m 56° 14m 71°
9 90% 12m 58° 15m 73°
10 100% 13m 60° 16m 75°

Maximizer

Skill Magic Level 4

Available with all weapons

Type ActiveElementNeutral
MP 300
Combo start YesCombo middle Yes
Range0m
DescriptionGreatly restore MP. Cast Time is shortened as the skill levels up. If you use MP Charge before this skill, the Cast Time of Maximizer will be shortened according to the skill level of MP Charge, but only when using the skill with a Staff or Magic Device. When both skills are level 10 and using Staff/Magic Device, Maximizer is instant cast. Restores (100 x Skill Level) MP.
StaffMP Heal Amount+500
Magic DeviceMP Heal Amount+700
Extras
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Skill LvCharge TimeMP Recovered
StaffMagic DeviceOther
1 17 sec 600 800 100
2 16.5 sec 700 900 200
3 16 sec 800 1000 300
4 15.5 sec 900 1100 400
5 15 sec 1000 1200 500
6 14 sec 1100 1300 600
7 13 sec 1200 1400 700
8 12 sec 1300 1500 800
9 11 sec 1400 1600 900
10 10 sec 1500 1700 1000